﻿using System.ComponentModel;
using Terraria.ModLoader.Config;

namespace WorseGame.Common.Configs
{
    public class MultiplayerModeConfig : ModConfig
    {
        public static MultiplayerModeConfig Instance;
        public override ConfigScope Mode => ConfigScope.ServerSide;
        [DefaultValue(true)]
        public bool DamageMax;
        [DefaultValue(true)]
        public bool DefenseMax;
        [DefaultValue(true)]
        public bool LifeMax;
        [DefaultValue(true)]
        public bool SpawnRate;
        [DefaultValue(true)]
        public bool SharedBuff;
        [DefaultValue(true)]
        public bool RandomPacketSending;
        [DefaultValue(true)]
        public bool DeathLink;
        [DefaultValue(true)]
        public bool ClosePlayerChat;
    }
}
